How do you measure quality in the wireless software world?
While most of the traditional software measures still hold an significance importance (reliability, reusability, usability, etc). The quality of a wireless app tends to largely depend on the portability and usability aspects. A wireless app that runs on a limited amount of devices available on the market will have a much smaller chance of seeing the end of the distribution tunnel. Whereas a highly-portable application will definately gain faster acceptance on the publisher’s portfolio.
Furthermore, the limited user-input and display available on a mobile device represents a top measure for quality since the app usually has not more than a few minutes the impress the user and if he/she has a hard time figuring out what key or key sequence to press for a particular task, then all is lost.
While I haven’t even touched on performance and other crucial measures of a good app, I’m going to stick to my top 2 measures of quality:
1. Portability
2. Usability.